Programming BrickBreaker in 2:30 hours. The used language was SDLBasic.

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9 Kommentare to “SDLBasic: 2:30 hours game programming in 3 minutes”

  1. Gravatar Kebabmies1001 hat kommentiert:

    @KMan10329 crazyfoo . com

  2. Gravatar callumsgoodindian hat kommentiert:

    i couldnt make that in 15 years how did u do it in 2 and a half hours could you teach me how to use sdl basic

  3. Gravatar adric22 hat kommentiert:

    Pitty SDL basic is pretty much abandoned. I started writing a real-time-strategy game and got pretty far, but realized there was no future support for SDLBasic.

  4. Gravatar 7arnebcab7 hat kommentiert:

    @perli55
    read the sdlbasic documentation. theres a full list and much more

  5. Gravatar perli55 hat kommentiert:

    realy nice job, but could you please give me a list of the name of the key that sdl basic uses like, k_enter, k_return….. a full list? please

  6. Gravatar 7arnebcab7 hat kommentiert:

    @KMan10329
    read the sdlbasic documentation.
    it explains all.

  7. Gravatar NanodroneChannel hat kommentiert:

    Joshyy’s Dark State playing in the background :D

  8. Gravatar cProg1x hat kommentiert:

    Nice job :D 

  9. Gravatar KMan10329 hat kommentiert:

    do you know of any tuts for sdlBasic? I can do the basic things (helloworld, imageloading, etc) but i want to learn game dev.

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