Programming BrickBreaker in 2:30 hours. The used language was SDLBasic.
@KMan10329 crazyfoo . com
i couldnt make that in 15 years how did u do it in 2 and a half hours could you teach me how to use sdl basic
Pitty SDL basic is pretty much abandoned. I started writing a real-time-strategy game and got pretty far, but realized there was no future support for SDLBasic.
@perli55 read the sdlbasic documentation. theres a full list and much more
realy nice job, but could you please give me a list of the name of the key that sdl basic uses like, k_enter, k_return….. a full list? please
@KMan10329 read the sdlbasic documentation. it explains all.
Joshyy’s Dark State playing in the background
Nice job
do you know of any tuts for sdlBasic? I can do the basic things (helloworld, imageloading, etc) but i want to learn game dev.
Name (required)
Mail (wird nicht angezeigt) (required)
Website
24. Januar 2012 um 22:00
@KMan10329 crazyfoo . com
24. Januar 2012 um 22:49
i couldnt make that in 15 years how did u do it in 2 and a half hours could you teach me how to use sdl basic
24. Januar 2012 um 22:51
Pitty SDL basic is pretty much abandoned. I started writing a real-time-strategy game and got pretty far, but realized there was no future support for SDLBasic.
24. Januar 2012 um 23:07
@perli55
read the sdlbasic documentation. theres a full list and much more
24. Januar 2012 um 23:39
realy nice job, but could you please give me a list of the name of the key that sdl basic uses like, k_enter, k_return….. a full list? please
24. Januar 2012 um 23:49
@KMan10329
read the sdlbasic documentation.
it explains all.
25. Januar 2012 um 00:49
Joshyy’s Dark State playing in the background
25. Januar 2012 um 00:54
Nice job
25. Januar 2012 um 01:34
do you know of any tuts for sdlBasic? I can do the basic things (helloworld, imageloading, etc) but i want to learn game dev.